Glossary · Participation and scoring

What is “Tier”?

A tier is a level a participant reaches by crossing a points or steps threshold, usually carrying its own badge and sometimes its own rewards or access.

Also called: level, status level

Tier in detail

Tiers break a long programme into stages that people can feel. Rather than a single finish line months away, the organiser defines thresholds, perhaps bronze, silver and gold, or themed names matching the occasion, and each crossing triggers a visible change: a new badge, a profile marker, a congratulation on the feed. Tiers work across both competitive and non-competitive designs because they depend on a participant's own progress, not on beating others. In recurring programmes with quarterly and annual leaderboards, tiers also give people who started late a goal to reach. They interact with other mechanics: a tier can unlock a reward store item, a contest eligibility, or a step-order requirement in an attendance rule. Thresholds should be set after modelling realistic point rates, because a tier almost nobody reaches, or everyone reaches on day one, adds nothing. Sociana lists tiers beside badges, streaks and period goals as recognition mechanics.

How Sociana uses it

Tiers are thresholds in the points and badges area. Reaching one awards its badge, and thresholds can be defined on points or steps for each occasion.

Example

A year-round ambassador scheme used tier levels so participants had milestones between quarterly leaderboards.

Questions

How is a tier reached?

By crossing a points or steps threshold the organiser has set. The crossing awards the tier's badge and can unlock other benefits. A tier is a level a participant reaches by crossing a points or steps threshold, usually carrying its own badge and sometimes its own rewards or access.

Do tiers need competition?

No. A tier depends on a participant's own total, so people can progress without beating anyone else on the leaderboard. Tiers work across both competitive and non-competitive designs because they depend on a participant's own progress, not on beating others.

How should thresholds be set?

Model realistic point rates first. A tier almost nobody reaches, or everybody reaches on day one, gives participants no meaningful goal. Tiers are thresholds in the points and badges area. Reaching one awards its badge, and thresholds can be defined on points or steps for each occasion.

Want points that people chase?

Our team designs the scoring with you and runs the leaderboard through the event.