Customer story · Employee experience programme

enGen X 2026: Avatars, bookings and QR scanning across Chennai and Hyderabad

enGen X 2026 was a six-week employee experience programme across Chennai and Hyderabad, 18 August to 30 September 2026, delivered with the agency Aura. Its Sociana app confirmed each person with a This is me step, made them an AI X-Avatar, booked ten experiences per city with live capacity and scanned entry, exit and merchandise on one QR.

Chennai & Hyderabad18 Aug–30 Sep 2026Employee experience programme

Client: enGen · Agency: Aura

Avatar reveal with an AI-generated cartoon selfie in sunglasses, the persona title The Xchanger, its motto and a plus 50 XP avatar created chip; the first name is blurred
Home with a time-of-day greeting, completed Xperience cards for the theme launch and a stand-up comedy show, and Book Your Spot cards with dates and an event ended state
Organiser scanner for the Hyderabad main event set to Entry, with counters for 1,132 of 1,425 entries and 940 of 1,425 merchandise handovers above a blurred attendee list
1,132

entry scans at the Hyderabad main event

940

merchandise handovers scanned at the same event

The occasion

enGen X 2026 ran for six weeks, from 18 August to 30 September 2026, across Chennai and Hyderabad: ten experiences in each city, from a theme launch and a stand-up comedy show to a mentalist, a short film festival and a main event in each city. The agency Aura produced the programme, and Sociana built the app that carried it, enGen X, under the line “Celebrating the Xtraordinary”.

What the client needed

This was a programme for a large workforce in two cities, not a single day in one hall, and it had four jobs. First, identity: enGen’s own attendee file was the source of truth, and nobody should be able to change their department or location from their phone. Second, capacity: several experiences had limited places, some were for particular groups only, and some people already had seats reserved. Third, the physical touchpoints: entry, exit and merchandise counters at each event, with a record of who had collected what. Fourth, a reason to come back between events, with a playful identity, games, a social wall and points that made the six weeks feel like one programme.

What we built

This is me

After a one-time code by email or mobile, the app showed each person the details enGen held for them, with a Verified for enGen X 2026 stamp. They confirmed with This is me, or tapped Not me to search again. If something was wrong, the card listed two support addresses; the app itself never let people edit the file.

This is me card with a verified stamp and a This is me button, personal details blurred
This is me: confirm your details, or search again.

Create your X-Avatar

Next came ten personas, each with a motto: the Xplorer (“Curious minds. Fearless journeys.”), the Xchanger (“Ideas flow. Connections grow.”), the Xtraordinary (“Ordinary isn’t our story. We are enGen X.”) and seven more. People picked one, took a selfie or chose a photo, and the app generated an AI version of them in that style in about a minute, then greeted them by name and persona. Creating an avatar earned 50 XP. Anyone who preferred not to could skip it.

Avatar reveal with an AI cartoon selfie, the persona title The Xchanger and a plus 50 XP chip
The X-Avatar follows each person across Home, Me and their posts.

Xplore and Book Your Spot

Xplore opened on each person’s own city, with tabs for Chennai and Hyderabad, ten experiences each, and cards giving date, time, venue, description and photos, with live and upcoming events first. Limited-place activities sat on a Book Your Spot strip on Home. A card could say Booked, show that bookings had closed or the event had ended, mark an activity Not eligible for a group it was not meant for, or tell someone Your Entry is Pre Booked, and when places ran out mid-tap, the card refreshed with the latest availability. My Bookings on the Me tab listed everything a person had reserved.

Home with completed Xperience cards and Book Your Spot cards with dates
Home: the experiences carousel and Book Your Spot.

RSVP and hospitality

For the main event, a short RSVP asked whether the person would attend, whether they needed transport, pickup, drop or both, and their meal preference, then confirmed “You’re in!”. After the deadline, answers locked and the card pointed to the events desk.

RSVP form with attendance, transport, pickup or drop and meal preference choices
RSVP: attendance, transport and meals in four taps.

Xcite, the X-Board and Xchange

Xcite held a crossword, riddles, sudoku, a jigsaw and an X/O game in enGen X colours, each opened by the event team when it suited the programme. Points fed the X-Board, which had a tab per city and filters for activity points and avatar points. Xchange was the social wall: posts carried the author’s department and city, an automatic #TENGEN tag, likes and comments, with share links that could be switched off. Albums and an AI Gallery collected each event’s photos, and a Live Poll on Home asked questions such as where collaboration could improve most.

X-Board with Hyderabad and Chennai tabs and point totals, names blurred
X-Board: a leaderboard per city.
Home with a moments strip, a trending Xchange teaser and a live poll, faces and names blurred
Moments, Xchange and a live poll, all on Home.

One QR, three counters

Each person’s Me tab carried a single QR code. At every activity, the attendance team chose a sub-activity, Entry, Exit or Merchandise, and scanned it. Where order mattered, the scanner marked the next allowed step and flagged optional ones, and an activity code scanned by mistake was rejected with a plain message. Participants saw every scan, with its time, under My Attendance.

Me tab with a blurred personal QR above a My Attendance panel
One personal QR covers entry, exit and merchandise.
Scanner for the Hyderabad main event with Entry 1,132 of 1,425 and Merchandise 940 of 1,425 counters
Live counters for entry and merchandise at the Hyderabad main event.

Tools for the event team

Managers saw extra options on the Me menu, split by role. The attendance team got Attendance: a list of activities per city, such as the main events, the short film festival, the Decade Arcade and the Inspiration Hour, each opening its expected guest list with search, a scanner and a manual add by email or phone for anyone without their phone. Other managers got Trigger Notifications, to send now or schedule for everyone or chosen groups, and Manage Live Polls, where a poll could be prepared hidden, made visible on cue and closed to votes separately.

Attendance page listing main events, short film festival, game arcade and inspiration hour with sub-activity counts per city
Attendance by activity and city, each with its own sub-activities.

How it ran

Experiences rolled out city by city from the theme launch on 18 August, with stand-up comedy on 25 August, Colours of Creativity on 28 August, a mentalist on 1 September and the Inspiration Hour on 10 September, with a main event in each city. Notifications kept the energy between dates: dress-code days (“Go Bold, Go Vibrant! Tomorrow’s Dress Code: Red, Pink & Maroon”, “Go Green Tomorrow!”), welcome messages and an evening community chat that earned 30 XP for joining. A Need to Know page answered the routine questions, from who could take part to how points were earned, before they reached the support team. Sections opened when the team was ready: a padlock on a tab, game or Home section simply meant not yet, and the Discussion chat and gallery uploads filled the gaps between events.

Notifications list with dress-code reminders, welcome messages and a community chat invitation
Dress-code days and community chat invitations kept the weeks connected.

Outcomes

  • 1,132 entry scans and 940 merchandise handovers at the Hyderabad main event, against 1,425 expected guests.
  • 20 experiences on the programme across two cities in six weeks, with event photos in 10 albums.

What we would do again

  • Put the correction route on the identity screen, so wrong details become an email rather than a queue.
  • Treat merchandise as a scan, not a list, so handovers reconcile against entries in real time.
  • Lead with the person’s own city, and let eligibility and pre-booking speak on the card itself.
  • Give people an avatar early; it turns a long programme into something they own.

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